P+ - Giga Bowser - Action - 0x9f TiltSwingItem

Entry Script

  1. CreateInterrupt { interrupt_id: None, action: ThrowItem, requirement: (CharacterExists) }

Exit Script (Common)

  1. if (HoldingItem)
    1. BeamSwordTrail { unk: 101 }
    2. if ((InternalConstantInt(HeldItem) Equal scalar(4)))
      1. ItemSetProperty { unk1: 0, unk2: 1.0 }